• Sign In to gain access to subscriptions and/or My Tools.
Impact Factor:2.560 | Ranking:Psychology, Social 10 out of 62
Source:2016 Release of Journal Citation Reports with Source: 2015 Web of Science Data

The Name of the Game: Predictive Power of Reputations versus Situational Labels in Determining Prisoner’s Dilemma Game Moves

  1. Varda Liberman
    1. The Interdisciplinary Center Herzliya, Israel
  1. Steven M. Samuels
    1. U.S. Air Force Academy
  1. Lee Ross
    1. Stanford University, ross{at}psych.stan-ford.edu

Abstract

Two experiments, one conducted with American college students and one with Israeli pilots and their instructors, explored the predictive power of reputation-based assessments versus the stated “name of the game” (Wall Street Game vs. Community Game) in determining players’ responses in an N-move Prisoner’s Dilemma. The results of these studies showed that the relevant labeling manipulations exerted far greater impact on the players’ choice to cooperate versus defect—both in the first round and overall—than anticipated by the individuals who had predicted their behavior. Reputation-based prediction, by contrast, failed to discriminate cooperators from defectors. A supplementary questionnaire study showed the generality of the relevant short-coming in naïve psychology. The implications of these findings, and the potential contribution of the present methodology to the classic pedagogical strategy of the demonstration experiment, are discussed.

| Table of Contents